Map
Interactive server map with real-time tracking
The Map page is a live, interactive map of your SCUM server. It shows player positions in real-time and lets you toggle base and vehicle layers to get a full picture of what is happening across the world.
Controls
Pan and Navigate
- Click and drag to pan the map in any direction
- Arrow keys to pan the map with the keyboard (click the map first to focus it)
- The map keeps its position when you resize the browser — it automatically adjusts to stay within bounds
Coordinate Readout
The bottom of the map shows the current cursor position in game coordinates and the SCUM map sector (e.g., X: -142500 Y: 302100 | Sector: B2). This updates as you move your mouse across the map.
Layers
Use the checkboxes in the top-left to toggle which markers appear on the map. Each layer shows a count of how many items are loaded.
Players
Enabled by default. Shows every online player as a colored dot on the map. Player positions update automatically in real time — no need to manually refresh.
Players in the same squad share a color, making it easy to see which groups are near each other. Players without a squad appear in gray.
Bases
Disabled by default. Toggle this on to see all player bases marked on the map. Base markers are yellow dots. Data is loaded the first time you enable the layer.
Vehicles
Disabled by default. Toggle this on to see every vehicle on the map. Vehicle markers are blue dots. Data is loaded the first time you enable the layer.
Interacting with Markers
Hover
Move your mouse over any marker to see a tooltip with basic info:
- Player — character name and "Online Player" label
- Base — base name, owner, and element count
- Vehicle — vehicle name, owner, and health percentage
Click
Click any marker to open a detail popup showing:
- Coordinates — full X Y Z position
- Sector — map grid sector
- Additional info — Steam ID for players, owner and element count for bases, owner and health for vehicles, entity ID for vehicles
The popup includes action buttons:
- Copy Coordinates — copies the X Y Z coordinates to your clipboard
- View Profile — (players only) opens the full player profile modal
- View Inventory — (vehicles only) opens the vehicle inventory modal
Click anywhere else on the map or click the X button to close the popup.
Refreshing Data
Click the refresh button (circular arrow icon) in the top-right to reload all visible layers. Player positions are also pushed automatically in real time, so the player layer stays current without manual refreshes.
When you enable a layer for the first time, it automatically fetches the data. To update base or vehicle positions later, use the refresh button.
Common Issues
Map is blank
The map image loads from a CDN. If it fails to load, check your network connection and try refreshing the page.
Players not showing
Only online players appear on the map. If no one is connected to the server, the player layer will be empty.
Too many markers
Use the layer checkboxes to hide categories you don't need. For example, disable Vehicles and Bases to see only player positions.
Base or vehicle positions seem off
Coordinates are mapped from SCUM's internal coordinate system to the map image. Minor offsets are possible on very large maps. If you notice coordinates that are clearly wrong, please report it to the developer.