RCON Commands
Complete reference of all server commands
These commands can be executed from the Console page in the web panel or via the REST API. The <player> parameter accepts a player name, Steam ID, or in-game ID. Partial name matches work — if multiple players match, you will get a list of matches.
status
Returns server version, initialization state, and current player count.
statuslistplayers
Returns a formatted table of online players with kills, deaths, coins, credits, gold, and Discord link status.
listplayersplayer
Displays a detailed profile for a player — stats, squad, currency, bases, vehicles, and live data if online.
player <name|steamid|id>kick
Kicks a player from the server with an optional reason.
kick <player> [reason]Example: kick PlayerOne Breaking server rules
kill
Kills a player's character immediately.
kill <player>revive
Revives a dead player's character.
revive <player>getpos
Returns the current X, Y, Z coordinates of a player.
getpos <player>tp
Teleports a player to specific world coordinates.
tp <player> <x> <y> <z>Example: tp PlayerOne 150000 -200000 20000
tpto
Teleports one player to another player's current location.
tpto <player> <target>Example: tpto PlayerOne PlayerTwo
tptovehicle
Teleports a player to a vehicle by its index or ID.
tptovehicle <player> <vehicle_id>setstatus
Sets a status flag on a player — immortal (god mode) or superjump (enhanced jump).
setstatus <player> <immortal|superjump> <true|false>Example: setstatus PlayerOne immortal true
cmd
Executes an admin command through the selected player. The player will not see the result and will not receive admin privileges. Commands must be written exactly as they appear in the game.
cmd <player> <command> [args...]Example: cmd PlayerOne SpawnItem Weapon_M82A1_Desert 1
Invalid or misspelled commands may produce no visible result. Check the exact command name in the game's admin command list.
give
Spawns an item for a player.
give <player> <item> [amount] [property value]...Examples:
give PlayerOne Weapon_M82A1_Desert 1destroyzombies
Removes zombies from the map. Without parameters removes all, with a player and radius removes only nearby.
destroyzombies [player] [radius]Examples:
destroyzombies
destroyzombies PlayerOne 500destroyanimals
Same as destroyzombies but for animals.
destroyanimals [player] [radius]msg
Sends a HUD notification to all players.
msg <text>Example: msg Server restart in 5 minutes!
msgto
Sends a HUD notification to a single player.
msgto <player> <text>chat
Broadcasts a message to a chat channel.
chat <type> <text>The type determines the color of the message in the game chat:
| Type | Color |
|---|---|
default | White |
local | White |
global | Blue |
squad | Green |
admin | Yellow |
server | Orange |
error | Red |
Example: chat global Server event starting at the airfield!
sendto
Sends a chat message to a specific player. Type is optional, defaults to server.
sendto <player> [type] <text>killfeed
Sends a custom kill feed notification to a player.
killfeed <player> <prefix> <charname> <suffix>Example: killfeed PlayerOne [ADMIN] ServerBot has joined the game
help
Lists all available commands with syntax and descriptions.
helpCommon Issues
Unknown command
Check the spelling. Run help to see all available commands.
Player not found
The player may be offline. Try using their full Steam ID.
Permission denied
Your admin account needs manage permission on the Console tab.